The people in the desert village of Nardah have a problem: their town well has dried up and any water they try to bring back to the town from the river mysteriously disappears before they can get it back. The villagers suspect they have been cursed in some way. Can you unravel what is going on and save the village?
Level 33 Magic, Level 37 Ranged, Level 37 Mining, and Level 37 Thieving. Be able to defeat three Level 75 monsters.
Law and Air runes for telekinetic grab, a rope, a needle and thread, weapons (with slash, crush, and stab attack styles - a spear is good for this), any bow and arrows, any pickaxe, any source of light, knife, and some money (for carpet travel and a shantay pass). A few waterskins would be helpful, and a knife is optional to get more water from the cacti.
You will pass a bronze arrow spawn near the bridge to the Shantay Pass, a bronze pick spawn near the river just south of the headwaters, and a shortbow spawn just east of the headwaters. Using and then discarding these spawns will reduce your weight for running between the headwaters and Nardah.
2
8000 Prayer exp, 1000 Thieving exp, 1000 Magic exp, and use of the Nardah shrine for prayer. Praying at the shrine restores full prayer and health, then gives a temporary 10% bonus to hit points. |